The Gangsters you call
to get things done

We need to go deeper

We ported the project to Nintendo Switch, improving performance, and ensuring compliance with Nintendo's guidelines.
Platform: Nintendo Switch and Steam.
Engine: Unity
Language: C#

Turnip Boy

Adaptation and deployment of the original PC version for Xbox Series, Nintendo Switch, and Microsoft Store.Work included input remapping for Switch controllers, platform-specific optimization of visual effects and performance, compliance with certification requirements, and thorough bug fixing tailored to each platform’s needs.
Engine: Unity
Language: C#
Platform: Xbox Series, Nintendo Switch, Microsoft Store

Cyborg Immortal

Full engineering and production support, including core systems development, networking integration, and use of Unity Game Services to enhance player engagement. Custom tools were created to streamline content creation and improve design workflows.
Engine: Unity
Language: C#
Platform: iOS & Android

Omen of Sorrow

Porting of the game to Arcade platforms in Japan, including implementation of low-level API, definition of architecture, understanding of dev kit.
Platform: Arcade, Taito
Engine: Unreal
Language: C++

My Little Universe

Multi-platform port from PC (Steam) to PlayStation, Xbox, and Microsoft Store, handling technical compliance, bug fixing, and performance optimization. Integrated and deployed DLCs and demos across all consoles, ensuring consistency and functionality. Additionally, we set up and maintained Partner Centers to streamline submission and publishing processes.
Platform: PlayStation 4 & 5, Xbox One & Series X|S, Microsoft Store
Engine: Unity
Language: C#

Elderand

We partnered with the original team in co-development, designing enemy behaviors, optimizing the player controller, and creating the item system with weapons, damage mechanics, and special abilities. We also handled the porting to Nintendo Switch, Xbox One, and Series X|S, ensuring technical compliance and optimal performance on each platform. Finally, we contributed to bug fixing to deliver a top-quality experience at launch.
Platform: Nintendo Switch, Steam, Xbox
Engine: Unity
Language C#

Hellbound

Classic First-Person Shooter style game. Like the good old days. An action game focused on speed, gore, guns, and metal music. Inspired by the 90s’ classics with modern visuals and audio.
Task : Bug fixing, implementation of new features, etc.
Platform : Steam
Engine : Unreal
Language : C++

Storyteller

We provided engineering support and ported the project to Nintendo Switch, Xbox, Playstation and Netflix. We improve performance, and ensuring compliance with Nintendo's guidelines.
Platform: Netflix (iOS y Android), Nintendo Switch
Engine: Unreal
Language: C++

Blue Fire

Porting the game to main platform, including implementation of low-level API, definition of architecture, understanding of dev kit,
Platform: Switch, Xbox, Play Station 4 and Steam.
Engine: Unreal
Language: C++

The Backbone

What we do to make your game unstoppable

Optimization

Porting

Tool
Creation

Engine
Migration

Bug
Cleaning

Our Playbook

Here’s how we move: process,
precision, and no loose ends

Here’s how we move: process, precision, and no loose ends

Staff Augmentation

We integrate our developers directly into your team to support your existing workflows.

Team Boosting

We provide full development teams that become part of your organization. Your project managers lead, and we execute.

Development Outsourcing

We handle the entire development process. You work with our project manager, and we deliver what you need.

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The
Hideout

The OV Family

The OGS is proudly part of OV Entertainment, a cross-media holding company.
Together with our sister company Kokku, we share knowledge, resources, and
technical expertise to boost innovation, scalability, and efficiency whenever
your project needs it most.

The OGS is proudly part of OV Entertainment, a cross-media holding company. Together with our sister company Kokku, we share knowledge, resources, and technical expertise to boost innovation, scalability, and efficiency whenever your project needs it most.

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Deal with us

Ready to make your game run smoother, faster, smarter? We’re just a click away.
Whether you’ve got a challenge, a vision, or a project in motion…The OGS is the
gang you call to get it done.

Ready to make your game run smoother, faster, smarter? We’re just a click away. Whether you’ve got a challenge, a vision, or a project in motion…The OGS is the gang you call to get it done.